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<FinalDraft DocumentType="Script" Template="No" Version="1"><Content><Paragraph Type="Action"><Text>FADE IN:</Text></Paragraph><Paragraph Type="Action"><Text>TITLE CARD: "A GAINSBOROUGH PICTURE"</Text></Paragraph><Paragraph Type="Action"><Text>The camera moves along a set of train tracks, entering a tunnel.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>I want</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>to go to Birmingham and they're taking me on the</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>cruise. Oh, Mr. Porter, what a funny man you are.</Text></Paragraph><Paragraph Type="Action"><Text>TITLE CARD: "International Film Renters Ltd. PRESENTS WILL HAY in 'Oh, Mr. Porter!' MADE WITH THE CO-OPERATION OF THE SOUTHERN RAILWAY AND THE LONDON AND NORTH EASTERN RAILWAY COMPANIES Original story by Frank Launder FULL-RANGE RECORDING SYSTEM RECORDED AT ISLINGTON LONDON"</Text></Paragraph><Paragraph Type="Action"><Text>The camera continues to move along the tracks, exiting the tunnel and entering another.</Text></Paragraph><Paragraph Type="Action"><Text>TITLE CARD: "SCREEN PLAY J.O.C. Orton Val Guest Marriott Edgar PHOTOGRAPHY Arthur Crabtree EDITING R.E. Dearing CUTTING Alfred Roome SETTINGS Velchinsky RECORDING W. Salter MUSICAL DIRECTOR Louis Levy"</Text></Paragraph><Paragraph Type="Action"><Text>TITLE CARD: "Directed by Marcell Varnell"</Text></Paragraph><Paragraph Type="Action"><Text>TITLE CARD: "CAST William Porter Will Hay Jeremiah Harbottle Moore Marriott Albert Graham Moffatt Mr. Trimbleton Sebastian Smith Mrs. Trimbleton Agnes Lauchlan Superintendent Percy Walsh Grogan Dennis Wyndham The Postman Dave O'Toole"</Text></Paragraph><Paragraph Type="Scene Heading"><Text>EXT. TRAIN STATION - DAY</Text></Paragraph><Paragraph Type="Action"><Text>A new train, the SILVER LINK N° 2509, sits on the tracks. A crowd of people are gathered on the platform.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>And as the managing director of this railway, it is the great pleasure in asking the wife of the Minister of Public Communications to christen our new engines. I</Text></Paragraph><Paragraph Type="Character"><Text>WOMAN IN HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>now christen you the silver link.</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>As Minister of Public Communications, speaking on behalf of my wife and myself, we would like to please the record of the prize</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>We feel that you should have selected us</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>to perform the ceremony. In all the years I've been in office,</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>I can recall</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>no happier occasion.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>No, no, no, no, no, no.</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>Don't stop him. The work of the railway must go off.</Text></Paragraph><Paragraph Type="Action"><Text>A MAN in a cap is tapping the wheels of the train with a hammer. He looks up at the commotion.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, that's all. I can wait. I'll</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>listen to you.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Willie, what's our Willie doing here?</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>Come here, my man.</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>So you're the wheel tapper, eh? That reminds me of a story they used to tell about a wheel tapper on the line. He'd been tapping wheels for 40 years. And one day somebody asked him why he taps wheels. And what do you think he said? He said, I'm blown if I know.</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>He'd been tapping wheels for 40 years and didn't know why.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Louis,</Text></Paragraph><Paragraph Type="Character"><Text>WOMAN IN HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>think me a little stupid. But why do they tap them?</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Ah, well, er... Well, you see, it's like this, madam. If I tap the wheel with this hammer and the wheel goes clang, then I know the wheel's there, you see? Yes, but suppose the wheel doesn't go clang. Well, then I know the train's gone.</Text></Paragraph><Paragraph Type="Action"><Text>The woman christens the train by smashing a bottle of champagne against it. Water sprays everywhere, drenching the MAN IN TOP HAT.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>That's the lock. Thanks.</Text></Paragraph><Paragraph Type="Action"><Text>A young man in a white uniform hands the MAN IN TOP HAT a towel.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hold on.</Text></Paragraph><Paragraph Type="Action"><Text>The young man helps the MAN IN TOP HAT remove his wet coat.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Pair of dark trousers with white pink stripes. Here.</Text></Paragraph><Paragraph Type="Action"><Text>He hands the trousers to a WOMAN in a train compartment.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Ditto, cleaning number 1349. Those are made.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. TRAIN COMPARTMENT - DAY</Text></Paragraph><Paragraph Type="Action"><Text>The MAN IN TOP HAT is now in a different compartment, wearing a white shirt and waistcoat. He looks distressed.</Text></Paragraph><Paragraph Type="Character"><Text>MRS. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>I've never been so humiliated in all my life to think that I should live to see my own brother working as a common wheel sapper. But, my dear... What's the good of being managing director if you can't get Willie a better position than that? But we've tried him in everything. Well, if that's the best you can do, I should insist on Willie resigning from the railway altogether. You mean leave us altogether? Certainly. After all, there's no need for him to work on the line.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>No, there must be other things he can do. Exactly.</Text></Paragraph><Paragraph Type="Character"><Text>MRS. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>He can come and live with us. What? In our house? Why not? Better that than tapping wheels. But, my dear... My mind is made up. Either Willie gets a decent job or he comes to live with us. Yes, but... Undo that thing and don't argue. Don't be</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>hasty, my dear. I'll see the superintendent at</Text></Paragraph><Paragraph Type="Character"><Text>MRS. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>once. That's more like</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>it. I'll go and fetch Willie.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. OFFICE - DAY</Text></Paragraph><Paragraph Type="Action"><Text>The MAN IN TOP HAT is speaking to a SUPERINTENDENT. The MRS. TRIMBLETON enters the office.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>I can, sir. He should be fired. You know the board's attitude towards incompetence. No, you don't understand, old man. If he's fired, my wife's going to have him live with us. Oh,</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>life wouldn't be worth living. I wouldn't have a sock to call my own. Oh, you have my sympathy, sir. Sympathy's no good. What I want is help. Well, have you any special position in mind for him? No, no. So long as it has the semblance of promotion.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, would it matter if we sent him very far away? The farther the better. Well, now let me see.</Text></Paragraph><Paragraph Type="Character"><Text>MRS. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>Come on, Willie. There's nothing to be nervous about. Oh,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'm not nervous. I've been here before.</Text></Paragraph><Paragraph Type="Action"><Text>WILLIE enters the office, looking nervous. He is wearing a cap and overalls.</Text></Paragraph><Paragraph Type="Character"><Text>MRS. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>I hope you've explained the situation, Charles. Well, my dear, I was just... You see, Mr. Young, we don't think it conforms with our dignity to have a relative of ours tapping wheels. We've never had a tapper in our family, have we, Willie?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, there was Uncle Joe.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>I thought we'd taken you off tapping. You were supposed to be sorting parcels. What were you doing on the line, anyway? Well, after I'd checked 200 Stilton cheeses, I needed some fresh air.</Text></Paragraph><Paragraph Type="Character"><Text>MRS. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>You've never given the boy a proper chance. We've trained him in many capacities, my dear. What positions has he held?</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>In 1934, we made him chief coupler at Miggleswick. And you know what you did there.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Yes, I coupled. Yes, you coupled the Coltrain to the Scotch Express. I did nothing in the short. You deny it. Certainly I do. I did not couple the Coltrain to the Scotch Express. I coupled the Scotch Express to the Coltrain.</Text></Paragraph><Paragraph Type="Character"><Text>MRS. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>Fancy putting anyone with Willie's intelligence to couple trains.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>On Derby Day, 1935, we put you on the indicator board. Yes, that's quite right. And you sent 12,000 race-goers to a temperance convention in Wales. Did you hear about that too? Hear about it? Yes, from 12,000 race-goers. Charles. Yes, my dear. Either Willie gets promoted or... What vacancies are there?</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>There's a vacancy for a sleeping car attendant.</Text></Paragraph><Paragraph Type="Character"><Text>MRS. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>No, that would keep him up too late.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Does a guard want it for a milk train? No, that'll get me up too early. Oh, well, that's all there is.</Text></Paragraph><Paragraph Type="Character"><Text>MRS. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>Right, come on, Willie.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Surely there must be something. Well, we've already offered him two posts. What does he want? Just a minute.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Have you got any station masters? London Main Line Terminus, I suppose. Oh, no, no. Start me Manchester, Birmingham. I'll work my way up. Well, there aren't any station master vacancies. Ah, there you are, sis. See what I'm up against. Victimization. The one job I know I can do, and they won't give me a chance. What's this? Oh, that must have just come in. There's a place in Ireland called Buggleskelly. Oh, that's nothing. There's a place in Wales called... They want a station master at Buggleskelly. What? Excuse me one minute.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Mr. Ledbetter, about that vacancy for a station master at Buggles, Kelly, I thought we filled there a month ago. Yes, sir, but it's vacant again. Don't know, sir. Local conditions would appear to be peculiar. We've sent them five station masters in 12 months. What happened to the last one? I'll read you his letter, sir. Sounds a bit queer to me. Dear sir, since coming to this district, I have discovered I am Napoleon Bonaparte, and since you refused to transfer me to Waterloo, I resign. P.S. Please forward all letters to Moscow. I intend to retreat there.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>And the one before him, why did he leave? I've no idea, sir. But I remember we sent a reef.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>So is the very place. Can I have it? You've got it. It's a country station, rather off the beaten track. Oh, I don't mind. As long as it's near the railway. Let me see.</Text></Paragraph><Paragraph Type="Action"><Text>The SUPERINTENDENT points to a map of Ireland on the wall.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN TOP HAT (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Here's our line running through Northern Ireland. And here is Buggles, Kelly.</Text></Paragraph><Paragraph Type="Action"><Text>The Superintendent points to a specific spot on the map.</Text></Paragraph><Paragraph Type="Action"><Text>A train is superimposed over the map.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. TRAIN CARRIAGE - NIGHT</Text></Paragraph><Paragraph Type="Action"><Text>The train is moving, and the wheels are visible. It is raining outside.</Text></Paragraph><Paragraph Type="Action"><Text>A sign outside the window reads "BALLYDRUM RATHEND &amp; BUGGLESKELLY"</Text></Paragraph><Paragraph Type="Action"><Text>The window is covered in rain, obscuring the view.</Text></Paragraph><Paragraph Type="Action"><Text>Inside the carriage, several people are huddled together. A WOMAN IN SHAWL is holding a basket.</Text></Paragraph><Paragraph Type="Character"><Text>MRS. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>Would</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>you mind?</Text></Paragraph><Paragraph Type="Action"><Text>The MAN IN HAT helps the WOMAN IN SHAWL with her basket.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Thanks.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>That's a grand coffee you have there, mister.</Text></Paragraph><Paragraph Type="Action"><Text>WILLIE is holding a large, ornate clock.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, this? Just a little present from my staff when they heard I was eating lunch. But what might the inscription be? To William Porter, that way, from his fellow workers on the occasion of his promotion to the station master at Buggles Kelly.</Text></Paragraph><Paragraph Type="Character"><Text>WOMAN IN SHAWL</Text></Paragraph><Paragraph Type="Dialogue"><Text>What's that he said? This gentleman is the new station master. Poor man. And him a stranger.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Why, what's wrong with it?</Text></Paragraph><Paragraph Type="Character"><Text>WOMAN IN SHAWL</Text></Paragraph><Paragraph Type="Dialogue"><Text>It's a brave</Text></Paragraph><Paragraph Type="Character"><Text>WOMAN IN SHAWL</Text></Paragraph><Paragraph Type="Dialogue"><Text>man, the child. No chicken child a man will walk abroad there after dark.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Is it damp or something? Did you ever hear a tale of One-Eyed Jewel, the Phantom Miller? No, I didn't follow greyhounds. Follow, is it? Follow. You'll be a lucky man if One-Eyed Jewel never follows you. He was murdered by the railway. In the old days, he was a rich man, and a man too. He owned the hill and the mill that stands on top of it. You should be able to see it from here.</Text></Paragraph><Paragraph Type="Action"><Text>The view outside the window is dark and blurry.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN HAT (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Then one day the railway came along, and what did they do but start to run a tunnel right through the heart of the hill without buying your labor or nothing? Well, that was hardly sick transit law there, was it? He should have sued them. He did better. He put a curse on the line and swore that any train that entered the tunnel should never come out again. Well, that would match up the time tables a bit, wouldn't it? The first train that came along there in the mouth of the tunnel stood one-eyed Joe, with his arms upraised. Go back, go back, he tried. But the engine driver drove straight on. What, over cock-eyed Joe? And the next morning, his body was found on the line.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>And every night when the moon gives light, the ghost of the miller is seen. As he walks the track with the sack on his back down to the black porhine. And the middle wheels turn, though the night is still. And the old lights flash from the ruin mill. He haunts the station. He haunts the hill and the land that lies between.</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Bugglers,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Kelly. Oh, man.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, that's your problem. Thanks.</Text></Paragraph><Paragraph Type="Action"><Text>The train stops. The passengers begin to exit.</Text></Paragraph><Paragraph Type="Action"><Text>Willie tries to open the window, but it is stuck. He struggles with it.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>EXT. COUNTRYSIDE - NIGHT</Text></Paragraph><Paragraph Type="Action"><Text>Willie is walking alone in the rain, carrying his clock. He looks lost.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, it says two miles to Buckleskelly from here. I can't help it. Well, how do I get there? You walk. Follow this road round the Puttapooka Hill. Pass the Witch's Oak. Drop down into Hell's Hollow. Well, I only asked you a simple question. And the station's right in front of you. You can't miss it. Oh, well, thank you very much. Good night to you. Good boy to you. Yes.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, you're the funny-looking bird.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Why, you, you flat-faced bullet.</Text></Paragraph><Paragraph Type="Action"><Text>Willie looks up at an OWL perched on a sign that reads "BUGGLESKELLY STATION TWO MILES"</Text></Paragraph><Paragraph Type="Action"><Text>Willie continues to walk in the rain.</Text></Paragraph><Paragraph Type="Action"><Text>He stops at a sign that reads "SOUTHERN RAILWAY OF NORTHERN IRELAND"</Text></Paragraph><Paragraph Type="Action"><Text>Willie opens a gate and walks through.</Text></Paragraph><Paragraph Type="Action"><Text>Willie walks along the tracks.</Text></Paragraph><Paragraph Type="Action"><Text>He passes another sign that reads "BUGGLESKELLY"</Text></Paragraph><Paragraph Type="Action"><Text>Willie walks into a dark building.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. BUGGLESKELLY STATION - NIGHT</Text></Paragraph><Paragraph Type="Action"><Text>Willie enters a dimly lit station office. He looks around nervously.</Text></Paragraph><Paragraph Type="Action"><Text>He sees a note on the wall that reads "give half A Pint"</Text></Paragraph><Paragraph Type="Action"><Text>Willie looks out a window.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>The next train's gone. What do you mean, next train's gone? There's no sense in that. It's like saying the last train that came in hasn't... Hasn't what? Well, hasn't gone? Don't argue with me. Come out, let me in. Come out? What, at night? Not me. Aye, aye, aye.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is talking to someone through a small window.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, there you are. What, are you here again? Again? I haven't been away yet. What's the idea of keeping me out of my own station? Come out.</Text></Paragraph><Paragraph Type="Action"><Text>Willie enters the main part of the station office, which is cluttered with various items. JEREMIAH HARBOTTLE, an old man with a long white beard, is sitting at a desk.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, what a station.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Look at that. A bit of fish, ain't you? I don't want any of this from you. Who are you, anyway? Me? I'm Arbottle. Porter, Shunter, Signalman. Deputy Station Master when there isn't a Station Master, which is more open than not. Oh, well, there's one now, see? Where? Here, I'm the Station Master. Where's your clock? What clock? Your presentation clock. How did you know I got one? Ah, they all bring them. Bung it with the others.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>They look lovely when they knew, don't they?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>William Porter. Another William. That was William O'Shea. Poor Bill. Why, what happened to him? They put him away. Had to. Oh.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Mick McGuire? Well, why did he leave? Nobody knows. He went out after dark. Where to? I don't know. Never saw him again. But we heard him. At least Albert did. Albert? Who's Albert? He functions for me when I'm not here. Oh. Well, which is his clock? He hasn't got a clock. He's still alive. Hey, give me that back. Well, aren't you going to put it for the others? What amongst them? There are a lot of tombstones.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What's that? If it gives two owls, owls and a toot, it's Albert.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, he's not afraid of the dark, anyway. Oh, he plays with the pixies. Oh, does he? All that's going to stop from now on. Here's the subject here, Ma. Mine ready? Yep.</Text></Paragraph><Paragraph Type="Action"><Text>A WOMAN enters the office, carrying a basket of eggs.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What's he want? New station, master.</Text></Paragraph><Paragraph Type="Action"><Text>A young man, ALBERT, enters the office. He is wearing a striped shirt and a cap.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Go and ask the cough, hurry. Never mind about my cough. You show a little more respect to your superiors. And put that back where you got it from.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>And take your cap off. And you. What have you got there? My supper beer. Have some? Certainly not. This place is far too free and easy altogether. I don't know with a man in my position and hobnobbing with his staff. You keep your place and I'll keep mine.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What is it, bitter?</Text></Paragraph><Paragraph Type="Action"><Text>A painting of a pastoral scene is shown.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. TRAIN CARRIAGE - NIGHT</Text></Paragraph><Paragraph Type="Action"><Text>Willie is sleeping in a train carriage, covered in hay. A COW is next to him.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, move over. I want to come out. You have to wait. I've got to empty this cow.</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, who does she belong to?</Text></Paragraph><Paragraph Type="Action"><Text>Willie is now dressed in striped pajamas. He looks out the window.</Text></Paragraph><Paragraph Type="Action"><Text>Willie throws hay out of the window.</Text></Paragraph><Paragraph Type="Action"><Text>Willie climbs out of the window.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>The where? Here. She's Alice.</Text></Paragraph><Paragraph Type="Character"><Text>MR. TRIMBLETON</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, yes.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I suppose that's her name, is it?</Text></Paragraph><Paragraph Type="Action"><Text>Willie holds up a sign that reads "LOST IN TRANSIT"</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Something burning somewhere?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>That'd be Albert cooking her breakfast.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Smells more like somebody cooking Albert.</Text></Paragraph><Paragraph Type="Action"><Text>Willie and Jeremiah walk away from the train.</Text></Paragraph><Paragraph Type="Action"><Text>Albert is cooking something in a pan over a fire.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. BUGGLESKELLY STATION - DAY</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Jeremiah, and Albert are sitting at a table, eating breakfast.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Ah, I think I'm going to like Bucklef Kelly. Yeah, in the daytime.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, you've got a big cheese here. Yeah, this is where you sit. Thank you.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Where did this come from? Don't it say?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>No, it just says where it's going to.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What's the idea of this? Tell me you're eating food that doesn't belong to you. We haven't had any places since we came to Ireland. We can't starve, so we borrow things. Borrow? You mean you steal things from the railway? I wouldn't call it stealing. Call it stepping off the country.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Danish? Not particular which country either, are you? That's all right. We paid for that. What did that cost you?</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>A</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>ticket to Belfast. A what? A ticket to Belfast. Yes, that's how we get everything. Good, ain't it? So that's it. You've been getting goods by giving away the company's tickets. Well, I've never heard of such a thing. It's absolutely dishonest. Do you understand you're in a position of trust here? The company came along and started checking up on their tickets. Wasn't it where they'd gone to? You'd be in a fine mess, wouldn't you? That's right. Well, this isn't right. In future, you'll make sure those tickets come back. How? Well, give them return tickets.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Nice piece of bacon, this. Danish, too? No, this is home-grown. Yeah, some sauce.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, go on, some of your shop. This time.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>But don't keep the customers waiting.</Text></Paragraph><Paragraph Type="Action"><Text>Jeremiah gets up and walks towards the door.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>It's Murphy, called for his pigs. Well, give them to him. Can't, not now. What do you mean, not now? If there is probably he can have them any time he likes. Well, not all of them. Not all of them? Well, why not all of them?</Text></Paragraph><Paragraph Type="Character"><Text>MAN IN HAT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Where did you get this baiting?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>That's right. Well, that's a nice state of affairs. You don't want to steal the company's goods and pawn their tickets, but you actually pinch things from a customer. Well, who's going to tell him? You are. You're the station master. I'll do no such thing. That's not part of a station master's duties. A man comes here, leaves his pigs with the company. When he comes back, what does he find? Finds you beating them. Well, how was I to know?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, somebody better tell him before he knocks that door down. Well, I'll tell him. I should report this to the company. Absolutely disgraceful sitting there like a couple of pigs eating. Well, you're a pair of cannibals, that's what you are.</Text></Paragraph><Paragraph Type="Action"><Text>A man with a large beard, MR. MURPHY, enters the office.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>What can I do for you, Mr... My name's Murphy and I want my pigs. Have you got your voucher? Is this what you mean? Are you sure you left them at the station? Of course, I'm sure. Come on, let's have them. They've been here a long time, you know. They used to come sooner.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>We've had a rather cold spell. Pigs are only human after all. I couldn't come sooner. My wife had Quincy's. Like that woman in Canada. Have you got two pigs of mine here, or haven't you?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>As a matter of fact, I... I won't give you a moment.</Text></Paragraph><Paragraph Type="Character"><Text>MR. MURPHY</Text></Paragraph><Paragraph Type="Dialogue"><Text>We've</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>got them. What, here? Yes. Mine?</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Yes.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Where are they? In there. Oh,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>well, would you come and identify your property, Mr. Murphy? I will.</Text></Paragraph><Paragraph Type="Action"><Text>Willie leads Mr. Murphy to a pen where two pigs are kept.</Text></Paragraph><Paragraph Type="Action"><Text>Two pigs are in a pen.</Text></Paragraph><Paragraph Type="Character"><Text>MR. MURPHY</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, it's just two here. Who's the other one belong to?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Him. We're six.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Ah, yes.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, Mr. Murphy, let me congratulate you. Your pigs have had a visit from the stock. Looks as if they had a visit from the butcher, too. Where's the rest of them? What about the litter? Oh, don't worry about that. We'll clear it up. I mean the litter of pigs. Oh, there</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>it</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>is. But you don't call one a litter, do you? Pussy Jane never furrows less than semen. Well, you can't expect her to keep it up all the time, can you?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I wants me property. Oh, take it. Two pigs, that's all it says here. I wants me litter too. It is the law of nature. Ah, but it's not the law of the railway. What doesn't go in can't come out. I mean, what you can't do, what you don't put in, you can't take out, can you? I mean, it's here for yourself. There you are. The company should be reliable in the aggregate for misdelivery, detention, misdelivery, negligence, occasionally, more separately, if it's left on the premises. There you are, left on the premises. You left two pigs. You can't get there on that plane. It's a pig staff. He has stolen me litter rights through the company. I'm sorry, Mr. Murphy, but rules are rules, litter or no litter, and I'm acting stupid. strictly within the letter of the law. Yes, I'll settle with you. In the meantime, you might just settle this bill, will you please? A bill? What for? A keep of two pigs for one month, 15 shillings. What? Well, I'll tell you what I'll do. I'll take the small pig in full settlement. So you not only steal me pigs, but you charge me 15 shillings for the privilege. It's a rule of the company. You can't break it. Oh, no. Well, here's where I break something belonging to the company.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hello. Has he gone? No. This is the station. What can I do for you? What's that? A fire? Where?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>At the farm? Whose farm? No, good gracious. What are you talking about? What? The haystacks gone? And the barns. Whose barns? Oh dear me. And the house. Whose house? Yours. House Mrs. Murphy and the Quincy's.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, what was all that about? Never you mind. You send those pigs back to Murphy's Park before they'll cause me more trouble.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>And if you see a stock flying about here, throw something at it.</Text></Paragraph><Paragraph Type="Action"><Text>A bell RINGS.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>What's that? Oh, that'll be the express. What, a train? Could have happened. When is it due? Ten minutes, but it won't stop. What do you mean, it won't stop? It will. I know it won't. It only stops at important stations. Yes, well, in future, this is going to be an important station. It's going to stop today.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>EXT. BUGGLESKELLY STATION - DAY</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Jeremiah, and Albert are standing on the platform. Albert is sweeping the platform with a broom.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, I... Hey, come on. Don't you dare do nothing. There's a train coming through. Go on, do something. Stand up in the face of it. Go on. Hey, get those things off the line. It ain't a thing. It's a mallet.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>I</Text></Paragraph><Paragraph Type="Action"><Text>Clothes are hanging on a clothesline across the tracks.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>would say the washing off the line. Of course, it's not dry. Well, who cares? There's a station, not a laundry.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>See? Oh, you one-half cop it, stop me in a train for no reason. You mind your own business. I'm station master here, and if I want a train to stop, it</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>stops.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, the gate! Where's the wheel that opens that gate? Over there.</Text></Paragraph><Paragraph Type="Action"><Text>Willie runs to a large wheel next to the tracks.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Is</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>the gate opening?</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Yeah.</Text></Paragraph><Paragraph Type="Action"><Text>Willie struggles to turn the wheel.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Opening now?</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>No.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, you ought to outturn this wheel four times. That wheel don't work.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What do you mean, Jimmy? Let me break my back, Jimmy. You have to open it by hand. Well, why don't you say</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>so? Albert, come on and do this padlock. Can't. We lost the key. Well, how do you open the gate? You have to lift it off the hinges. Oh. Huh?</Text></Paragraph><Paragraph Type="Action"><Text>Willie walks towards the gate.</Text></Paragraph><Paragraph Type="Action"><Text>Willie talks to Albert.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now, you go down to the</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>other one.</Text></Paragraph><Paragraph Type="Action"><Text>Albert runs off.</Text></Paragraph><Paragraph Type="Action"><Text>Willie and Jeremiah run through a garden.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, the signal. Here, here, here, here,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>here, here. Give me my tomatoes. Well, in fact, everything's down at a place like this. What do you think of</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>it?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Skew gardens? Here, here. I brought these up by hand. Yes, when they're coming down by foot. Oh, no, they're not.</Text></Paragraph><Paragraph Type="Action"><Text>A signal flag is raised.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, what did I get out of the dog?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>This is a distress signal, I think.</Text></Paragraph><Paragraph Type="Action"><Text>Jeremiah is looking out of the train window.</Text></Paragraph><Paragraph Type="Action"><Text>The clothesline is still across the tracks.</Text></Paragraph><Paragraph Type="Action"><Text>Jeremiah is still looking out of the train window.</Text></Paragraph><Paragraph Type="Action"><Text>A train approaches, emitting smoke.</Text></Paragraph><Paragraph Type="Action"><Text>Willie waves a flag frantically.</Text></Paragraph><Paragraph Type="Action"><Text>The train passes by.</Text></Paragraph><Paragraph Type="Action"><Text>Willie continues to wave the flag.</Text></Paragraph><Paragraph Type="Action"><Text>The TRAIN CONDUCTOR exits the train.</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR</Text></Paragraph><Paragraph Type="Dialogue"><Text>What are you stopping my train for?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, I'm the new station master here.</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, what about it?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, I thought I'd give you a chance of making my acquaintance. What?</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Do</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>you think I want my train held up every time some dirty little hall changes its staff? Dirty little hall? Don't you talk like that about my station? Station, do you call it? It's a nice ordered dump, that's what it is. You don't think any decent train to stop here, do you? Ah, well, they're going to stop here. I'm not going to have my station ignored. Dirty little dump indeed. It seems it's your train anyway. Take your hands off my train. Well, you take your feet off my platform. Now listen, you're wasting me time. Go on away. Can't you move up a bit? No. Can't you move up a couple of yards? Oh, go away.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>a couple of inches then. Get away with you. What's the trouble here? Yeah, what's all the noise about? Goodbye, Ben.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor and another man are talking to Willie.</Text></Paragraph><Paragraph Type="Action"><Text>The train emits smoke, blowing the clothes off the line.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Yeah, and nearly as dirty as when he took them off.</Text></Paragraph><Paragraph Type="Action"><Text>Albert exits the train, carrying a crate of ducks.</Text></Paragraph><Paragraph Type="Action"><Text>Ducks are in a crate.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Right away, Mike. Hey, wait a minute. Here. You can't tell him I don't wait like that. I'm the station master here. All aboard for Ballyhooley, Ballycarrie, Ballybubbion. Go ahead, Mike. Hey, stay where you are, Mike. You run along and play. When I'm ready. All aboard for Ballybuggles and all the other Ballyplaces. You don't even know where the train's going to. Why should I? When it leaves here, I'll wash my hands of it. All right, Mike, push off.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>He goes when I tell him. Go ahead, Mike. I don't want any impregnance from you.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You big, sloppy-looking misfits. Why don't you get a proper hat?</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>What</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>do you mean, a proper hat?</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR</Text></Paragraph><Paragraph Type="Dialogue"><Text>Your station smells like a backyard dustbin.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>It isn't even on the map. Why, you guard you! Blackbeak! Fall-eyed! And you mind you stopping? You come here next time and there'll be trouble if you don't. Be back!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Not on the map, is</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>he? Oh,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>sauce. Oh, well, maybe it could do with a coat of paint.</Text></Paragraph><Paragraph Type="Action"><Text>Willie looks around the station.</Text></Paragraph><Paragraph Type="Character"><Text>ALBERT</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, you knock those up. No, I made a mistake and got out of the wrong station.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, well, that's all right,</Text></Paragraph><Paragraph Type="Character"><Text>ALBERT</Text></Paragraph><Paragraph Type="Dialogue"><Text>then. Well, don't stand there. Go on. Shell some peas.</Text></Paragraph><Paragraph Type="Action"><Text>Willie and Albert are standing next to a sign that reads "BUGGLESKELLY"</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>It's my thinking another with the station master. What are you doing to the station? Putting it on the mat. Got this idea. All right, no answer.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is kneeling on the ground, arranging white stones to spell out "BUGGLESKELLY"</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Our model. Eh?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>That's another way to spell it. There are two L's in Kelly. Count of that, 13 letters. Unlucky. Oh. Well, take one of the K's out. Nobody'll notice. Eh?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You're wasting your time. What's that? You're wasting your time. What do you think you're doing there? Just watching you wasting your time. All right, well, you waste your time and I waste mine. What are you burying? I'm not burying anything. I'm planting lobelia. You're wasting your time. Why?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You won't be here when they come up.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, can't you get rid of him? Is he a relation of yours? No, but we both go out with the same girl. Oh, well, let's ignore him.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Here, you go and wait for the office in case my bell pass call comes through.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You're wasting your time.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>All right, I'll buy it. What's the answer? There wasn't a breath of wind last night. Well, what's that going to do with me? Yet the sails of the windmill went round and round and round. Good day to you.</Text></Paragraph><Paragraph Type="Action"><Text>Jeremiah walks towards a chocolate vending machine.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, what are you doing to that machine? Taking a bit of chocolate. What's the idea of kicking it? What do you think the slot's for? To blow down if the kick don't work. To blow down if the kick don't work? Here, I'll tell you</Text></Paragraph><Paragraph Type="Character"><Text>MR. MURPHY</Text></Paragraph><Paragraph Type="Dialogue"><Text>something.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. BUGGLESKELLY STATION - DAY</Text></Paragraph><Paragraph Type="Action"><Text>The telephone RINGS.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>What? Telephone's ringing. Get out of here.</Text></Paragraph><Paragraph Type="Action"><Text>Willie picks up the phone.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hello?</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. BELFAST OFFICE - DAY</Text></Paragraph><Paragraph Type="Character"><Text>WOMAN ON PHONE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Belfast speaking. You wanted us. Who is that?</Text></Paragraph><Paragraph Type="Action"><Text>A WOMAN is speaking on the phone.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. BUGGLESKELLY STATION - DAY</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>This is Buckles Kelly. What's that you said? Buckles Kelly.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>B for basket? Eh? What? Who did? I did not. I said this is Bungles Kelly.</Text></Paragraph><Paragraph Type="Character"><Text>WOMAN ON PHONE</Text></Paragraph><Paragraph Type="Dialogue"><Text>That's the name of my station. Oh, it's you again. Well, what is it this time?</Text></Paragraph><Paragraph Type="Character"><Text>WOMAN ON PHONE</Text></Paragraph><Paragraph Type="Dialogue"><Text>All right, I'll put you through to Mr. Brock.</Text></Paragraph><Paragraph Type="Character"><Text>WOMAN ON PHONE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Mr. Brock.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. BELFAST OFFICE - DAY</Text></Paragraph><Paragraph Type="Action"><Text>MR. BROCK is sitting at his desk, speaking on the phone.</Text></Paragraph><Paragraph Type="Character"><Text>MR. BROCK</Text></Paragraph><Paragraph Type="Dialogue"><Text>Yes?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Porter? Where? I'm not a railway porter. I'm Porter the Station Master. No, not both, only one. I'm Station Master Porter at Buggles on your railway. What the devil do you want now? I've already sent you 200 posters and 50 gallons of paint. What have I got down there, a circus?</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. BUGGLESKELLY STATION - DAY</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, you want to run an excursion. Where to? Well, I don't know yet, but there must be a lot of nice places in Ireland. I mean, there's Kilkenny, where the cats come from, and Connemara, where they have all the bogs. Then there's Limerick, the home of poetry. Limerick. You know, there was a young lady of Gloucester. How many tickets could you sell? What shall I say? Who's sweetheart double-crossed her. Who's sweetheart double-crossed her? What are you talking about? The young lady from Gloucester. She said... Listen, I'll kick that one tooth of yours out and leave you stark naked, you old fool. No, not you, no, no. Listen, how many people can we get to go to Connemara?</Text></Paragraph><Paragraph Type="Character"><Text>MR. MURPHY</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, there's the</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>old party from the church. There's the church party. And the girl at the post office. And the post office staff. And my bird. And his bird. Listen, get out of it. Get out!</Text></Paragraph><Paragraph Type="Action"><Text>Willie pushes Jeremiah and Albert out of the way.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, I can't give you the exact number at the moment, but in rough figures, I should say quite a lot. Oh, I should think two carriages would be enough with what we've got. Oh, just one other little thing we shall want, an engine.</Text></Paragraph><Paragraph Type="Action"><Text>Willie hangs up the phone.</Text></Paragraph><Paragraph Type="Action"><Text>Willie walks towards Jeremiah and Albert.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>EXT. BUGGLESKELLY STATION - DAY</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Jeremiah, and Albert are sitting outside the station.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What are you doing to the station?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Putting it on the map.</Text></Paragraph><Paragraph Type="Action"><Text>Albert points to Willie's nose.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Got this idea. All right, no answer.</Text></Paragraph><Paragraph Type="Action"><Text>Willie walks towards the chocolate machine.</Text></Paragraph><Paragraph Type="Action"><Text>Willie kicks the machine.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>EXT. TRAIN YARD - DAY</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Jeremiah, and Albert are walking through a train yard, looking at old train carriages.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Here you</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>are.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, all we've got to do is to get it up from amongst those trucks. That's right. What's right? All we've got to do is to get it up from amongst those trucks. Well, I just said that. I know, I heard you. Well, get your coach up and get to it. Come on.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>We should need Gladstone. What are you talking about? Of course, you don't know who Gladstone is, do you? What do you mean, the man who made the bags? Gladstone's our engine. Well, why'd you tell me we've got an engine? He never asked us. Oh, come on, leave me to it. I'll bet you stay here in all those wheels. Haven't gone, I can. Well, get one out of the crew.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Jeremiah, and Albert walk towards an old train engine.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>There she is.</Text></Paragraph><Paragraph Type="Action"><Text>Albert and Jeremiah are trying to move the train engine.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Isn't she a beauty?</Text></Paragraph><Paragraph Type="Scene Heading"><Text>EXT. TRAIN STATION - DAY</Text></Paragraph><Paragraph Type="Action"><Text>WILLIE and JEREMIAH HARBOTTLE are in the engine of a train. Willie is wearing a cap and overalls. Jeremiah Harbottle has a long white beard, wearing a cap and dark clothes.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What is it, the rocket? That's Gladstone. Lovely lines, ain't she?</Text></Paragraph><Paragraph Type="Action"><Text>Willie and Jeremiah Harbottle are outside the train. Willie is now wearing a white shirt and waistcoat.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Where does it go? How do you think it got here? I thought maybe that stalker brought it. Here, wait a minute. Let me go first. She knows me. What's all the decorations</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>for?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>We leave for mappity. Blimey, you just heard of it. Well, where's the soft starter? Well, you can't start it till you get it on the boil. Well, come on, do something about it. Come on. All right.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, good morning. Got a match? Yes.</Text></Paragraph><Paragraph Type="Action"><Text>Willie and Jeremiah Harbottle are in the engine. Willie is trying to light something.</Text></Paragraph><Paragraph Type="Action"><Text>A close up of a nest with an egg in it. Willie lights the nest on fire.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now I'll start it. You</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>can't start it, it'll have hand</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>points to</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>80.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>How do you get it to 80? You soak it. Where's the coal?</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>In the</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>scuttle. There's no coal there to boil an egg. It's been put in the tender. That's all right. You can't destroy these. They're company properties, destination boards. Look, Belfast, Tipperary, Dublin, Cheltenham. Oh, you can burn that one. I've hauled it, but I don't see how you're going to get the carriage out in the middle of those trucks. We're going to shun it out.</Text></Paragraph><Paragraph Type="Action"><Text>ALBERT, a young man in a striped shirt and cap, stands next to the train.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>No, what? Those trucks never would have been put there in the first place. Well, I know that, you old fool. The point is they've got to be shifted. Come on.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Jeremiah Harbottle, and Albert are kneeling on the tracks.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now, look here. Look, there's the carriage there, you see? Now, turn out your pockets, Albert. Come on. That's right. Now, that'll be the line of trucks there.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>see? This is the side in here, isn't it? No, that's the station. You're on the wrong side. Get over here. Now, see,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>where were we?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now, there's Gladstone. These are the trucks, and that's the carriage. Now, the problem is to get it out. Well, if we had a crane, we could lift it out. If we had a crane, with some dynamite, we could blow it out. And you shut up, too.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now, I'm Gladstone. No, I'm Gladstone. Well, we can't have two Gladstones. Here, you can be the rover carriage. If I can't be Gladstone, I'm not going to fly. That's the, uh... You've</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>got me all mixed up now. All</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>right, if you're too clever, you show us. Well, I say Gladstone's here. How can Gladstone be there? I'll tell you where Gladstone is. Let's go! Whoa!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>That's it. We've got to stop dancing too. Come on.</Text></Paragraph><Paragraph Type="Action"><Text>The train starts moving. Willie, Albert, and Jeremiah Harbottle run after it.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Go on, stop her! Albert will run on the sleepers! Albert, get ahead of it and head it off! Go on!</Text></Paragraph><Paragraph Type="Action"><Text>Willie runs on the tracks.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are at the train station. Willie is now wearing a station master's uniform.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, good morning, gentlemen. Just a little staff drill in case one of our engines ever got away. You'll be the new stationmaster, I'm thinking. I am, and... We represent the tradesmen of Buggles Kelly, and we want some trades.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is talking to three men in hats.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, trains. Oh, yes. Well, we've got plenty of them here. But it didn't have one of them stopped. What? You mean didn't stop? Why, will the trains stop here on Tuesday? Well, where do you want to go to? Just to the place as mentioned, on them tickets. What? All of them? No less. We've supplied goods to the value of them tickets.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>And you've either got to provide us with trains or give us our goods back.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, that's absolute nonsense. We don't go to our customers and demand our journeys back. I hold on there. We'll hear what your head office has to say. Good day to you.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, gentlemen, wait a minute. Wait a minute. Don't go. I didn't say I wouldn't do it. As a matter of fact, I'm making up a special now. I'm just waiting for the OK from Belfast.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, excuse me, my engine.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Could you come back tonight? What? Here? At night? We will not. Oh. Well, I'm very busy just now. Where could I see you? You know Barney's Bar. I know Barney's Bull. Oh, Barney's Bar. Yes, of course, the local. Well, I can see you there. But just now, I've got some shunting to do, so if you don't mind, I'll shunt off.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is talking to the men in hats. Jeremiah Harbottle is in the engine.</Text></Paragraph><Paragraph Type="Action"><Text>Albert is on the tracks waving a flag.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>There's a signal. Outside!</Text></Paragraph><Paragraph Type="Action"><Text>The train is moving.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Funny, how did</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>that</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>happen?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Do you know where you sent those fucks? Yes, down there. You've done it.</Text></Paragraph><Paragraph Type="Action"><Text>A shot of a cliff.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, we've got the carriage anyway. Yes, but if you want to keep it, you'd better get it off the main line. Why? Expect to be here any minute. Well, what are you waiting for? Go on!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Why didn't it start? Do something, force them to leave us.</Text></Paragraph><Paragraph Type="Action"><Text>Steam comes out of the train, covering Willie and Jeremiah Harbottle.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now you've done it. You've got to let all the steam out. Well, we'll have it. We can always make some more when we want it. Yes, but we want it now. The carriage is still on the main line.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Don't stand in there. Get up and push.</Text></Paragraph><Paragraph Type="Action"><Text>Willie and Albert push the train. Jeremiah Harbottle gets out of the train.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Here, wait a minute. Wait a minute, I'm coming.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Here, half a</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>month,</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>half a month.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Here, wait a minute, wait a minute. Here, here, what day is it? It's our last if we don't get this thing shifted. It's the 19th. Here, see what it says here? On April the 19th, summertime will start. Clock should be adjusted accordingly. See, I think we've got last time. Yeah, that's quite correct.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, that's addressed to me. Yeah, that's right. What's the idea of opening my letters? Well, I couldn't have told you it was wrong if I hadn't opened it. Well, if you should, you leave my letters alone, will you?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>To adjust the service to the new time, the 11 o'clock express on this day will run at 12 o'clock summertime. Well, what are we hurrying about? We've got two hours. I can make out we've got two hours. Well, if we put the clocks back an hour and the train's an hour late, then it's two hours, isn't it? Well, you put the clocks forward and the train back. Well, what do we get then? We've got the express coming any minute. What are you talking about? Listen, if the train's an hour late, how can it be coming now? It's summertime. Summertime. The old fool's potty. Summertime or wintertime if a train's laid it's late. Yeah, that's right. I thought you'd put the clock forward. Well, if the clocks go forward, then the train's already gone. No, no, no, no, you put the clocks back. Of course you do. You lengthen the day by taking an hour off the end and sticking it on the beginning. No, no, you take an hour off the beginning and stick it on the end. That's wintertime. No, wintertime, you put them back. Well, that's what I said. No, you said you put it back for summertime. Yes, that's right. It ain't. You put the clocks forward if you make the train early. Oh, would you believe it? Listen, I know what I'm talking about. You don't put the clocks forward, you put them back. You put the train back. I see. You put everything back. Yes. I'm sorry. You all right? Well, of course I'm right. The train won't be here for another two hours.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>That's awful. I said we should have put the clocks forward.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. BAR - NIGHT</Text></Paragraph><Paragraph Type="Action"><Text>A group of men are sitting around a table. One of them, MR. MURPHY, has a large beard, wearing a hat and dark clothes. He is drinking from a mug.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey,</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>what</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>are you doing?</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>A</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>trick. Fill them up again and I'll show you another.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'll bet you would. Hey, what about the excursions? Only tickets? No. Oh, give me to you and sell some. Nobody wants to go to Connemara. That's because you haven't tried to sell them in the right way. All right, you have a go. Double one to</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>get.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>It's been a nice day. It has that. It's one of those days when it would be nice to be at Connemara. It would, that. Do you know Connemara? Indeed I do. You have an uncle there. Oh, have you? Have a drink, will you? Thanks. I'll have a point of thought.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is talking to a man with a pipe.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>This grand old place, Connemara. It is that. Pine salmon in the river. Yes. Grouse on the moors. And here on the hills. There's Miss Chief of the town. Here. Oh, your help. Thank you. Good help. So you've an uncle in Connemara? Well, I'm on an excursion there tomorrow. How would you like to pay your uncle a surprise visit? That wouldn't surprise him. Why not? Sure, he's in the cemetery.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You're wasting your time!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You frozen-faced old... Oh, good evening, gentlemen.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now, what about it? Oh, yes, yes. Well, gentlemen, I've been going into the matter with these tickets of yours, and I think I've got a solution. We don't want a solution. Have you got old trains? Yes. Well, in a way, perhaps not trains, but I've got a train. Well, gentlemen, I've arranged an excursion for you. And all you've got to do is to give me your old tickets, and I'll give you these new ones in exchange. An excursion, is it? And will it be after visiting all the places mentioned on our list? Oh, well, I couldn't guarantee that. You see, I've arranged the excursion to go to Connemara. Connemara? Where's that? What, Connemara? Well, it's, um... You go down the line and you take the first tunnel on the left. How about my ticket to Tipperary? Oh, it's a long way to Tipperary. Now, the reason I'm sending you to Connemara... It's my point about Connemara. It's Barry Bunyan who wants to be at. Well, perhaps I can arrange that later. Now, Connemara... Listen. If you come to my shop and ask for turnips, I give you turnips. I don't try to give you carrots. I'm asking for Tipperary, and it's Tipperary where I want to go. Don't get excited. Don't get excited. I mean, if you set your heart on Tipperary, well, that's I can arrange towards the excursion. Well, that sounds reasonable. Reasonable indeed. And me with a ticket for belly bunion. Well, I'm only trying to be. Kelly, did you not hear the gentleman say we were going to Tipperary? That's a blazes with your Tipperary and your Ballybunion. What am I going to do with my cock? We're going to Ballybunion. Ballybunion is the finest place in Ireland. What? You're not going to stand for that, are you? No, you're not. Ballybunion is the finest place in the world. And that's on your throat. Well, what are you going to say to that? Ballybunion. I'd sooner go to Connemara, and that's bad enough. What's that you're saying about the hometown Connemara? You keep out of this and mind your own business. He can't talk to you like that, can he? And neither can you. What is that of your beer? Would you mind stepping this way for a minute? I'd be delighted. Go on, flit on the tail of me coat. All right, knock that off.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>And I come from Dublin.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Get down.</Text></Paragraph><Paragraph Type="Action"><Text>A man throws a dart at a dartboard. Mr. Murphy falls to the ground.</Text></Paragraph><Paragraph Type="Action"><Text>A fight breaks out in the bar.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is standing in the dark.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, I'm sorry, I can't... Sit down.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>was about to send to you, Mr. Porter. Take a drink. Oh, well, as a matter of fact, I... Take a drink.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Yes.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>He has</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>long life to you, Mr.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Stationmaster.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Same to you, mister. I didn't catch your name. Call me Joe. Joe, yes.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What's this train you got running tomorrow? Oh, that? Oh, it's a little idea of my own. It's a special excursion, non-stop saloon. Going east or west? It's going both ways. East going and west coming back. It's going to Connemara. Connemara? The very place. How many ticks do you sold? Oh, let me see now.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Have you sold any? No. Right. I'll take the lot. What, the whole 200? Why, you must have a large family. Oh, no. It's a football team I'm taking. The Buggles Kelly Wednesday. The who? The Buggles Kelly Wednesday. We're playing a match. Well, on a Tuesday. How funny. Well, what about the money? What? Oh, it's just a little formality, that's all. I'll tell you when I come back. Win or lose. Win or lose. And I want that train at six o'clock in the morning. Oh, no, that's impossible. My excursion's not running till 10. Well, that's just too bad. The deal's off. Oh, don't say that. I'll see that it runs early for you. And how about the doings? That'll be all. And don't forget, six o'clock in the morning. Six o'clock, yes. Good night.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Good luck to the Thursday, Tuesday, the Wednesday.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, my</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>God.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, hey, come on, come on, what's all this? He's drunk and he's out. Oh, that's a nice thing. What do you do with my station trolley? He always brings it, that's how he gets home. Albert pushes him. Oh, does he? Who's gonna push him tonight? It looks like you are.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is talking to Albert and Jeremiah Harbottle. Albert is holding Jeremiah Harbottle.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Pop.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is in the station office. Albert and Jeremiah Harbottle are asleep on the floor.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, Albert. Albert, get up. Get up. You've got to help me get this train away. Hey.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Is it right what Pat tells me? You're starting the</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>train now. Of course it's right. Go on, hurry up. The passengers will be here any minute.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>EXT. TRAIN STATION - DAY</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are at the train station. Willie is in his station master uniform. Albert is in his striped shirt and cap. Jeremiah Harbottle is in his dark clothes and cap.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Get a move on. Get into your cab. Ah, good morning, gentlemen. Morning. Tickets, please. Morning. Tickets, please. Good morning. Tickets, please. Good morning, sir. Tickets, please. Good morning. Oh, good morning, sir. Tickets, please. Thank you. All aboard for fast, non-stop special express. Dining, car, saloon, train to Collymour. All aboard. Tickets, please. Oh, I've got... Hey, what's that? You can't take long as bad on an excursion. Oh, those are the gold posts. We all must take our own. Oh, I see. Oh, that's all right. Say, what's in that? Oh, those are lemons for half time. Oh, I see.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You won't put that on the rack, will you? All ready? Sure. Hey, you, come here.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is sitting on a bench, clipping tickets.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>What are we waiting for? Have you got to do all that? Oh, yes, very important. Still, if you don't know how they, perhaps you wouldn't mind taking them and clipping them on the way. Thank you.</Text></Paragraph><Paragraph Type="Action"><Text>Willie falls to the ground.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hello, Blackham. This is Buckles Kelly reporting excursion away. What excursion? There's nothing under my schedule for four hours. I don't care about your schedule. Expect my excursion any minute.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, hey, come on, get up! Get out of it! Come on! Get</Text></Paragraph><Paragraph Type="Action"><Text>Willie is in the station office. Albert and Jeremiah Harbottle are asleep on the floor. Willie tries to wake them up.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>up!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>They're lying in bed at this time!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Get up! What do you think it is, a rest home? What's the idea? I'll show you what the idea is. Think I want to run this station by myself? Look at this block, look it! What a nice state of affairs, sleeping till this hour. Come on, get up.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Come</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>on.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now, day don't start till 8 o'clock. Your day starts where mine starts. Your, your hours have got to conform to the prescriptive, the... You've got to get up and I tell you.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Here. What are you doing? What are you doing? It looks like I'm doing anything around here. I've just had to go and get that train off by myself. Huh? What train? Here. What train? Well, the train's just gone out. There's been no train out of here since last Tuesday. You should be saying I don't know what I'm talking about. Well, I'm saying it now. I never heard no train go out. Or me. Well, you weren't in a fit condition to hear anything, either of you.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'll attend to that.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hello, station master Buckles Kelly speaking. What's this special train that you say has just left your place? It has not. It left here at six o'clock. I know, it was six because I looked at our clocks. Are you sure you haven't seen it? Oh, well, maybe it's had a puncture or something. What do you mean, am I sure it left? Of course I am, I saw it off myself. Don't you talk to me like that.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You let me tell you that it... Hello, hello.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hmm.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Yeah, it's funny. Bracken Junction says the train hasn't come through yet. Course it hasn't. There never was any train. Hey, do you think I don't know a train when I see one? I see some funny things after a night at Barney's Bar. I suppose you didn't think you saw any passengers on this train you think you saw? Of course I did. They were the whole of the Buggles-Killy-Rensley football team. They're gonna play a cup tie. There's only one football team here, the Swifts, and they won't go without me. Why not? I'm their centre-forward. Listen, will you do me a favor? Well, tomorrow, just before the express comes, go to sleep on the rails. If it's one of your trains, it won't hurt him. So you still don't believe me? Well, listen, I clicked all the tickets, and the clippings will be on the platform now. I'll go and get them to prove it to</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>you.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hello? Look here. I've held the down express for four minutes. Has that special trade of yours come back, or what's happened to it?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>He's holding up the express. What shall I tell him? Tell him they let it through.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You tell him.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hello, is that Bracken? That's the expert's room. I heard the excursion isn't leaving until 10 o'clock.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>I</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>heard the old man. Oh, he had a thick night. Been seeing things. Yeah. OK, sits us.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>He says he's going to report</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>him.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Poor old governor. Yeah, he's going like the others. There'll be another clock here soon. Yeah.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>We'd better humor him.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>The clippings are not there now. Of course they're not. What do you mean, of course they're not? They were there. Of course they were. Well, the wind must have blown them away. Of course it must. What's the matter with you two? Do you think I'm balmy? Of course we don't. Now understand this. I clipped those tickets, the train left at 6 o'clock and I saw it off. And don't say of course you did. Then where is it now? Between Hill and Bracken. I will soon know. Why? Well, go on now, but you tell him. Well, it's like this. If you had a drain and a rabbit went down it, and you weren't sure the rabbit went down it or not, what would you do? Same for the plumber. What's this got to do with my train? Well, come into that, you bung a ferret in. A what? A ferret. What, in my train? Yes, in the drain. If it comes out the other end with blood on its nose, you know that... You know that somebody's punched it. That's what's going to happen to you.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>No,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>you know that the</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>rabbit's</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>there. And</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>if it comes out the other end</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>with no blood on its nose, well, then you know that the rabbit isn't there. I understand what you two are talking about. What rabbit is this? An allegorical rabbit. A what? Allegorical rabbit. I don't care if it's an Austin rabbit. What's it got to do with my train? Because your train's a rabbit. Well, where's the parrot? For down expressing it a bear any minute, he let it through. What? You let the express through with my expression? Listen, my lad, if there's any blood on my train's nose,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You see any blood? Tap and drop.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are in the station office. Willie is talking to a man with a bandage on his head.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now you tell them. They don't believe me. Oh, tell them about the football team. Did they or did they not leave here this morning? What football team? Well, the one the man bought the tickets for. What man?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, that's my private room. But</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>there's nobody in there.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Nobody? What's the matter with everybody? Listen, you know very well... No, I can see that you don't. Listen, actually, I went in there and we fixed up about sending away the Buggles Curry Wednesday. I suppose you could tell the next there's no such team. I never heard of it. But they went away on my excursion to Connie Mara. You remember me trying to sell the gifts for Connie Mara. I do not. Was anybody here last night?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I can see you were. You must have seen me. But I was busy with two other fellows.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>He'll admit there was a fight here. Well, there was a bit of an argument. Yeah, well, it was then I went in the back room and met this man. He got one eye. One eye? Yes. Did he say who he was? No, but he told me to call in Joe.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is talking to a man behind the bar. A woman is in the background.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Glory be. One eye, Joe, the miller. Well, I don't know what his trade was, but that's the man who went with the party on the train this morning. The train? He seen that too? Well, of course I have. I waved it out. Why, what's the matter? Seen the miller? You're no company for the likes of us.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What's the idea of all</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>this?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>The milk wheel turns, though the night is still, he haunts the station, he haunts the hill, and the land that lies between. Oh, he's a house agent, is he? Well, I want his name and address.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>He</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>was took my train 10 years ago. Yes, well, he was took to my train this morning and I won the next to the nation. No, like a good man, don't be talking about such things in this house. No, let sleeping ghosts alive. Listen, I'll stand for ghosts with their heads tucked under their arms, but he's had goalposts. All I know is somebody's bothered to train for me and I'm going to find out what he's done with it. Come on. No, we're not coming. They're opening half an hour. Help!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I know, I'm wasting me time.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. STATION OFFICE - DAY</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on the phone. MR. BROCK, a bald man in a suit, is on the phone at his desk.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hello? What's the matter with your station? Doesn't anyone answer the phone? I'm sorry, I've just been to the local, the local signal box. Where's this excursion? Why, haven't you seen it? No, and nobody has. Oh, well, that's funny, isn't it? There's nothing funny about it. Are you dead certain you sent it off? Well, are you dead certain you sent it to me? Of course I am. Well, I'm dead certain I sent it off. Then where the blazes is it? I don't know. Who had it last? What are you babbling about, man? The train was sent to you and it hasn't been heard of since. Well, I can't understand it. Are you sure your driver knows the way? There hasn't been an accident, has there? Not according to my ferret.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hello? Just a moment, please. This is Bracken. Where is your train? Have you or have you not sent that excursion off? Yes. Well, where is it? Well, we've missed it for the moment. Excuse me. It went off at 6 o'clock. When? What? It was scheduled for 10 o'clock. Is that a different one to the 10 o'clock one? No. Are you contradicting me? No, not you. You. Yes? No. What do you mean by changing those schedules? It's shooting my customers better. Customers? What customers? I'm not talking to you. Will you pull yourself together, man? I am together. Well, where is it?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Get off the line, ring off. Ring off? Do you know who you're talking to? Yes, I'm talking to him. I'll report this to Brock at head office. Oh, yes, well, you're too late. I'm talking to the old fool now. What old fool? What are you gibbering about? I can't hold up the whole service. Can I stick me signals off? Yes, if it'll give you any pleasure. Let me tell you something else, too. I'm going to ring off. Oh, are you?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, let me tell you something. You can pack up your</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>things and go back to England. And if you're not out of that station by tonight... Tonight? Why, take me all day to pack. What's the hurry? You're fired. Fired? Yes.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, I've been thrown out of better stations than this.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is packing his belongings. Albert and Jeremiah Harbottle are with him.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, what you packing for? I'm leaving. What, tonight? Have you told the head office? They told me.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What's the matter?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>He's got the push. Poor old guy. Hey, you can't go like this. Have a bit of bacon. No, I wouldn't deprive you of it. He won't keep much longer. No, thanks. I thought you wouldn't stay with us very long. He never did like Station Master. Who? One-eyed Joe the Miller. Listen, I've had enough of him.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Remember, that's such a lot of rubbish. It ain't rubbish. Every night when the moon gives light, the Miller's ghost is seen. He walks the track with a sack on his back. And his ear all painted green, I know. He haunts the</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>tunnel. He haunts</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>the hill and the</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>land that lies</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>between. Ah, it's all me eye. Here,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'll give you this.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>It's a tunnel. There's no tunnel on our line. Oh, not on the new line. But on the old loop line, there's one. Loop line? Well, first I heard of a loop line. He runs through Pookahill. Tank use now. Through Pookahill? Where does he lead you? Across the border. Border? Loop line? Tun... I've got it! Go on! Where are we going? Find my train!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Are there any more arguments? We're going. I shouldn't. Besides, we might overwork Radson. She was out yesterday, you know. I warned you. It's haunted. Oh, shut up. Come on. Let's have a look at the map, Albert. Here. Hold that, Jerry. Now, there's Pruger Hill, and there's the mill on the top. Here's Buggles Kelly, and there's the line that runs the Bracken Junction. There's where the line crosses the border, and there's the border. Now, here's where the old line branches out here. That's right. And one-eyed Joe was killed right there.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are in the train engine. Willie is holding a lantern.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Banshee! Banshee. It's Radson on the boil. Come on.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Whoa! What's he say? He said, whoa. I thought he said, Joe.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>This is the branch line, all right. Now, where's the point lever?</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are on the tracks. Willie is looking for something.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Be quiet. Shh! I've got it. Yeah, I've got it first. Oh, look, look, fresh oil. Hello.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Ah, take a look at that. What does that prove?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>There's been a cattle show.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Cattle show? That's a football favour. Well, it shows we're on the right track anyway. Well, we'll see where it leads us. Go</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>on. Right.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Look, there's</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are in the train engine. They see a tunnel.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>the tunnel.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, there's something across it. I told you, they don't use it. He pulled it up. Oh. Well, slow down. You'll hit it. Right. Slow down. Put your brakes on. Right. Brake! Brake! Brake!</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Broke.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now see</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>what you've done.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Why don't you stop it when I told you to? When I asked of. Well, you couldn't have yourself with that thing, Rick.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Look, there it is. My excursion. Now who's potty?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, I wonder where everybody is. Ah, that's they're playing football. Now, who plays football in the dark? Night school. Don't be silly. They haven't even unpacked the goalpost. Now we've found the train, let's go back. Well, after them messing me about, piecing my train, leaving it lie about in a strange tunnel, not me. Besides, they haven't even paid for the tickets.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are in the train engine. They are looking for the football team.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Look, my tickets. They haven't even clipped them. Some more over there.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Blimey, they chucked him away. Oh, what a nerve.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, follow me. Now, I'm not going in there. Oh, yes, you are. You're going to do as you're told, and you too. It's not my business to poke me loads in other people's tunnels. That's right. You mean you say you're going to let me go in there alone to face whatever there is to face? Yes. All right. I'll get inside.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are in the tunnel.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>It's all right, I'm behind you.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Would you like to come in front?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>No, I can see fine from here.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What was that?</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Voices.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Must be somebody there.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>No.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Yes.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What's that growling?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>My stomach. Oh, keep it quiet.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey. Guns. Funny that state of a football match. They're not footballers. They're gun runners.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are in a dark room. They see guns.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Come on, boys, get that lot down. Oh, what's your hurry? No one's gonna find it here. Oh, if we're not over the border before sunrise, we'll all be finding ourselves in the jail. Go on, get that lot down, boy. Get the other one down from upstairs. Come on, Mickey, what's the matter with you? Can't you get</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>that...</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Come on, hurry up.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>We're gonna be here all night or what?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>This is a funny-looking place, isn't it? Cracky, we're in One Eye Joe's Cock-Eyed Mill. Oh, dear. Hey, quick, behind this.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are in a dark room. They see a windmill.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>If</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>we go to the left. If we go to the right, we'll be wrong. It's the left.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>It's</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>the left? No, it's the left. Of course it's the left. I go to the right. Listen,</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>if</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>we go to the left, we turn round and get to the other road. Good evening. If we go to the right...</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>All of you.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are hiding behind some sacks. They see the gun runners.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>What are you doing here? Oh, you dropped a ticket. Don't you start anything. Three of us. How do? One.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Follow me.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Come</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>here.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Come on downstairs. And hurry.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Bullshit!</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are locked in a room. They try to break down the door.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Let's</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>break the door. We can't get out. They can't get in. It's all coming up. Open it yourself.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>They're not here. They must have got out some other way. Let's get back to the frame.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are in the room. The gun runners are gone.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>It's</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, hey, what's the matter? I thought you were gone. The trouble with you is you think too much. Tie him up. Tie him up, you can't do that. I'm a busy subject.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>What</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>are you going to do? You'll know soon enough. You can't do that, I said. Yeah? And who's going to stop us?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Flory B,</Text></Paragraph><Paragraph Type="Action"><Text>Jeremiah Harbottle is covered in flour.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>the ghost.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>The</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Phantom Miller.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>What are you,</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Joe?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>That's not a ghost.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are in the dark room. They see the gun runners escaping through a trapdoor.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Daylight's here, Grogan. All right. They can't get away. We'll get them when we come back. Flip that boat!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>They've taken the ladder away. Now what are we going to do? We can't get down.</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Albert, and Jeremiah Harbottle are at the top of the windmill. The ladder is gone.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>We can tie a bit of rope to that rope and slide down. That hook wouldn't bear our weight. We'd</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>have to tie it this tight to that beam. That goes round when the wind blows, wind us up again. Never mind. It's a good idea. We can try it. Go on, give us a rope. Oh, we haven't got a rope.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Well, what are we</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>arguing about then?</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>What</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>was that? I don't know.</Text></Paragraph><Paragraph Type="Action"><Text>The windmill starts to turn.</Text></Paragraph><Paragraph Type="Action"><Text>A shot of the windmill turning.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>You touching something? No, I'm holding on. Come in, we lost you, lady. I shall be sick in a minute. Haven't we got enough trouble? He's got sticky fingers in your ears and can't up to a hundred.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, what's this? Oh, look.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, the,</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>the, the, the, uh, preparer. Now, all we're going to do is to pull up one of these, uh, sails and make it to the bottom drop off. Anything going on? Well, something's holding it. Must be a break somewhere.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Ah, perhaps this is it.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Can</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>he stop? Yes. Well, there you are. We've got it under perfect control. Come on, Harvotten. Yes, what is it? We're going down on the windmill sails. Come on, you're first. What, right down there? No, no, go along this horizontal sail. Which? Well, this one, point to three o'clock. We'll lower you down. Then when you get to six o'clock, you can drop off. You understand? Yes, six o'clock. What time is it now? No, no, six o'clock at the bottom. All right.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, dear, oh, dear, oh, dear. Come on, come on.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You all right? Can I along here? Yes, go on.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, it's a long way down. Never mind, you'll soon be there. Yes, that's what I'm afraid of.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You all right? Oh, dear, oh, dear. Just a minute.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, dear, oh, dear.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'm back again.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hurry up.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Are you nearly there? Nearly.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'm ready.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>She's</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>ready.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>All right, you don't take more, do it. Stop with the engine.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, dear. The blood's running to me act.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Bending.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey?</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Bending. Well, look at the weight on it. Can't you float a little? Go on.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I think I ought to go to the end. Yes, but don't go past the end.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>All right, I'm ready.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You all right down there? Up up here. What</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>are</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>you doing up there? Up 12 o'clock. Well, why don't you try? You'll spoil everything. Come on, give it a damn.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>You'll have to climb out on the other way.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I can't. I can't think of the steamer. Oh, yes, you can. I'm balancing him. You climb out on the other one and you'll bring him down. Oh, all right. Hold on.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hurry</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>up. I'm cold up here.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Go on. I know what</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'm doing.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hurry up. We're hurrying up.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I can't hold on that younger.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'm coming as fast as I can.</Text></Paragraph><Paragraph Type="Character"><Text>JEREMIAH HARBOTTLE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hurry up.</Text></Paragraph><Paragraph Type="Action"><Text>The windmill turns. Willie, Albert, and Jeremiah Harbottle are on the sails.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I can't hold up back</Text></Paragraph><Paragraph Type="Scene Heading"><Text>EXT. WINDMILL - DAY</Text></Paragraph><Paragraph Type="Action"><Text>WILLIE is clinging precariously to the sail of a windmill. He struggles to hold on as the windmill rotates. He is silhouetted against the sky.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>longer. I can't stay up</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>here all day for the picking.</Text></Paragraph><Paragraph Type="Action"><Text>The windmill continues to turn. WILLIE is upside down.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Stop someone, Bobby. When are you going to get off?</Text></Paragraph><Paragraph Type="Action"><Text>The windmill spins. Willie is still clinging to it.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'm slipping!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, shut up! I'm going to be sick!</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'm going! I'm going!</Text></Paragraph><Paragraph Type="Action"><Text>Willie falls into a haystack. Another MAN IN A CAP AND OVERALLS is already in the haystack.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>All right, down!</Text></Paragraph><Paragraph Type="Action"><Text>The man in the haystack looks up at Willie.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>We need a good job of fodder the hay carp. Yes, well, you might have thought of taking the fork out, too.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Here, look.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. TUNNEL - NIGHT</Text></Paragraph><Paragraph Type="Action"><Text>Willie and the other man are in the tunnel, on the tracks. Willie is wearing a train conductor's uniform. They are pushing a small train engine.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Now, let's get away. What, without my train? Not likely. We'll come and glance into it.</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR</Text></Paragraph><Paragraph Type="Dialogue"><Text>There's an engine on the other end.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>I'll attend to that.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>All right, Mike, on time. We're almost ready. Now, you start when I tell you. You'll go and drive until I tell you to stop. You understand? You think you'll get away with this? I hope so, for your sake. Hurry up. Jump to it. Get moving. No funny business.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is now in the cab of the engine, talking to the TRAIN CONDUCTOR. The other man is also in the cab.</Text></Paragraph><Paragraph Type="Action"><Text>Other men are trying to get into the train carriage.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Right away. Start, fellow.</Text></Paragraph><Paragraph Type="Action"><Text>A man looks out of the train window.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Take down them. If we don't keep moving, they'll do what? We'll get up on the carriage loop. Do what? Get up there. Don't argue. Take this with you. If any of them stick their</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>heads up,</Text></Paragraph><Paragraph Type="Action"><Text>Willie climbs on top of the train.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>slough</Text></Paragraph><Paragraph Type="Action"><Text>INSERT - SIGN: "BEWARE OF TRAINS"</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>them. What about that station mark? We collect them on the way back. We're none too soon as it appears. Hey, what's this? We're going the wrong way.</Text></Paragraph><Paragraph Type="Action"><Text>A man looks out of the train window again.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on top of the train, holding a shovel.</Text></Paragraph><Paragraph Type="Action"><Text>The Train Conductor and another man are in the cab.</Text></Paragraph><Paragraph Type="Action"><Text>INSERT - SIGN: "SPEED NOT TO EXCEED 10 MILES PER HOUR"</Text></Paragraph><Paragraph Type="Action"><Text>INSERT - PRESSURE GAUGE: "S.R.N.I."</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey, look! Under bars are now. Let me see who can do</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>it. That's the pressure gauge. I know. I was dragging</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>the speed by the telegraph pole.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Don't touch anything.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>We're coming</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>to Douglas Kelly in a minute. Never mind. Keep going. I</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>can't</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>get</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>a</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>touch. Tell me now. If we keep going, they can't get out.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>We're home.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on top of the train. He looks down into the train.</Text></Paragraph><Paragraph Type="Action"><Text>A man in a top hat is in the train cab.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Douglas Kelly.</Text></Paragraph><Paragraph Type="Action"><Text>Willie throws some sacks into the train cab.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Are they cold? No, no, they're lying. Well, they're lying</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>in anyway.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Here, here, don't take it,</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Mr.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Cole. We can run out and get on like that.</Text></Paragraph><Paragraph Type="Action"><Text>The train enters a tunnel.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, shut</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>up. Ah!</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on top of the train, holding a shovel.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>We're</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>getting there!</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor looks out of the train cab.</Text></Paragraph><Paragraph Type="Action"><Text>The man in the top hat looks out of the train.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor looks worried.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor is holding a shovel.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor looks worried.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on top of the train, shoveling coal.</Text></Paragraph><Paragraph Type="Action"><Text>The man in the top hat is in the train carriage.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor and the man in the top hat are in the train cab.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey!</Text></Paragraph><Paragraph Type="Action"><Text>A small object falls from the train.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Hey! Hey! What's the matter? You're making</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on top of the train, shoveling coal.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor looks at Willie.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>all the steam out! Who is? You are! Look, he's got enough to boil! Where is it?</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>You tell me that! Hey!</Text></Paragraph><Paragraph Type="Action"><Text>The man in the top hat looks out of the train cab.</Text></Paragraph><Paragraph Type="Action"><Text>The train is moving fast.</Text></Paragraph><Paragraph Type="Action"><Text>INSERT - SIGN: "WHISTLE"</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor blows a whistle.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Use your gun. I can't get the gun. Give me your rifle. We haven't got</Text></Paragraph><Paragraph Type="Action"><Text>Men are struggling inside the train carriage.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on top of the train, shoveling coal.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>any ammunition. Keep it, please.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Whoa!</Text></Paragraph><Paragraph Type="Action"><Text>Willie looks into the train cab.</Text></Paragraph><Paragraph Type="Action"><Text>Men are struggling inside the train carriage.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Whoa! Whoa! Okay. What is</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on top of the train, shoveling coal.</Text></Paragraph><Paragraph Type="Action"><Text>A man is in a signal box, looking out of the window.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>it? Don't look down, but there's another</Text></Paragraph><Paragraph Type="Action"><Text>The man in the top hat looks out of the train cab.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>train coming. Oh! Hey!</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor and the man in the top hat look worried.</Text></Paragraph><Paragraph Type="Action"><Text>The train is moving on the tracks.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, it's fixed.</Text></Paragraph><Paragraph Type="Action"><Text>JEREMIAH HARBOTTLE is in the train cab with the train conductor. Jeremiah has a long white beard.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>We can't</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>walk forever. This is the last bit of car we've got left.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Here, here, here. You can't burn, lads. No, if we don't get any help too, you'll go any next. That might as well go to the scout. Well, how do we get them? Well, when they're seeing they want help, they put a message in a bottle and she'll get overboard. Yeah, put it in that bottle. Yes, lads, it's my mention. Oh, come on, come on. No waste time. They'll</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>chuck</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>it away. Ah. Here, here. That's my mention. I'm as ill as you are. I'm going to want a couple of trains on the</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR</Text></Paragraph><Paragraph Type="Dialogue"><Text>engine.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>How are you going</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR</Text></Paragraph><Paragraph Type="Dialogue"><Text>to</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>do it? Give us</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR</Text></Paragraph><Paragraph Type="Dialogue"><Text>your hat. Here. Now, you stick it out that</Text></Paragraph><Paragraph Type="Action"><Text>Men are struggling inside the train carriage.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on top of the train, shoveling coal.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>side</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>when I</Text></Paragraph><Paragraph Type="Action"><Text>A hat flies off the train.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>get out of this.</Text></Paragraph><Paragraph Type="Action"><Text>A man looks out of the train window.</Text></Paragraph><Paragraph Type="Action"><Text>A man in a top hat is in the train carriage.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>There's a bottle.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>Give</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>it to me.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor and Jeremiah Harbottle are in the train cab. The train conductor is holding a bottle.</Text></Paragraph><Paragraph Type="Action"><Text>A man in a top hat is in the train carriage.</Text></Paragraph><Paragraph Type="Action"><Text>The train is in a dark tunnel.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>No, not there, you fool. We're in the</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR</Text></Paragraph><Paragraph Type="Dialogue"><Text>tunnel. Where's Cole? I'm</Text></Paragraph><Paragraph Type="Action"><Text>Men are struggling inside the train carriage.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>in</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>the</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>danger.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor and Jeremiah Harbottle are in the train cab. The train conductor has soot on his face.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>It's not Cole. It's your</Text></Paragraph><Paragraph Type="Action"><Text>A man looks out of the train window.</Text></Paragraph><Paragraph Type="Action"><Text>Willie looks out of the train cab, his face covered in soot.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>pants. It's going to a</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>station. I'm going to throw it.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. STATION MASTER'S OFFICE - DAY</Text></Paragraph><Paragraph Type="Action"><Text>The station master's office is visible through a window. The TRAIN CONDUCTOR is at a desk, eating. He has soot on his face.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor is holding a piece of paper.</Text></Paragraph><Paragraph Type="Action"><Text>INSERT - NOTE: "Have got gun-runners aboard stop what shall we do stop will escape if we stop stop Porter, Stationmaster (Retired) P.S. Tell a policeman."</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Calling Belfast, Argent. Calling Belfast.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. TRAIN CAB - DAY</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor is in the train cab, looking out of the window. He has soot on his face.</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR</Text></Paragraph><Paragraph Type="Dialogue"><Text>Belfast, standing by. Go ahead, please.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor looks out of the window.</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Station, stand by for all the schedule.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor looks at the man in the top hat.</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Stand by for all the schedule. Stand by for all the schedule.</Text></Paragraph><Paragraph Type="Action"><Text>The man in the top hat looks out of the window.</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>Side track 24, good.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Side track 24, good. Right.</Text></Paragraph><Paragraph Type="Character"><Text>TRAIN CONDUCTOR</Text></Paragraph><Paragraph Type="Dialogue"><Text>Pole 16, express. Pole 16, express. Right.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Diverge on the way to West Yard.</Text></Paragraph><Paragraph Type="Action"><Text>The train is moving.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>All cars proceed to West Yard Terminus. All</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor is in the train cab.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>cars proceed to West Yard Terminus. All cars proceed to West Yard Terminus.</Text></Paragraph><Paragraph Type="Action"><Text>The train is moving on the tracks.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor is in the train cab.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor looks at the man in the top hat.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor looks at the man in the top hat.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor looks at the man in the top hat.</Text></Paragraph><Paragraph Type="Action"><Text>A man is in a signal box, looking out of the window.</Text></Paragraph><Paragraph Type="Action"><Text>The train is moving.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on top of the train.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor and Jeremiah Harbottle are in the train cab. They both have soot on their faces.</Text></Paragraph><Paragraph Type="Action"><Text>The train is moving on the tracks.</Text></Paragraph><Paragraph Type="Action"><Text>The train is moving.</Text></Paragraph><Paragraph Type="Action"><Text>The train conductor and Jeremiah Harbottle are in the train cab.</Text></Paragraph><Paragraph Type="Action"><Text>The train pulls into a station. People are on the platform.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>They're all in there. Well, Drogon, we've got you</Text></Paragraph><Paragraph Type="Action"><Text>Steam comes out of the train.</Text></Paragraph><Paragraph Type="Action"><Text>Willie is on top of the train, holding a suitcase.</Text></Paragraph><Paragraph Type="Character"><Text>UNKNOWN</Text></Paragraph><Paragraph Type="Dialogue"><Text>at last.</Text></Paragraph><Paragraph Type="Action"><Text>Men are being pulled out of the train carriage.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Congratulations. Good, thank you. Good busy work. Thank you. All in</Text></Paragraph><Paragraph Type="Action"><Text>Willie, Jeremiah Harbottle, and the train conductor are on the platform. Willie and the train conductor shake hands with a man in a suit and bowler hat.</Text></Paragraph><Paragraph Type="Character"><Text>SUPERINTENDENT</Text></Paragraph><Paragraph Type="Dialogue"><Text>a day's work. I'll see that you get recognition in the proper quarters.</Text></Paragraph><Paragraph Type="Character"><Text>WILLIE</Text></Paragraph><Paragraph Type="Dialogue"><Text>Oh, don't thank me. Grand old engine, Matt. Ninety years old. Yes, and good for another night.</Text></Paragraph><Paragraph Type="Action"><Text>Steam billows around the men.</Text></Paragraph><Paragraph Type="Action"><Text>The men are still on the platform.</Text></Paragraph><Paragraph Type="Action"><Text>The screen fades to black.</Text></Paragraph><Paragraph Type="Action"><Text>TITLE CARD: "THE END Oh, Mr. Porter!"</Text></Paragraph></Content><TitlePage><Content><Paragraph Type="General" Alignment="Center"><Text>OH, MR. PORTER!</Text></Paragraph><Paragraph Type="General" Alignment="Center"><Text /></Paragraph><Paragraph Type="General" Alignment="Center"><Text>Generated by FrameToPage</Text></Paragraph><Paragraph Type="General" Alignment="Center"><Text /></Paragraph><Paragraph Type="General" Alignment="Center"><Text>https://archive.org/download/Oh_Mr.Porter_1937/Oh_Mr.Porter_1937.mp4</Text></Paragraph><Paragraph Type="General" Alignment="Center"><Text>Draft date: 2026-07-10</Text></Paragraph><Paragraph Type="General" Alignment="Center"><Text>Runtime: ~80:41</Text></Paragraph></Content></TitlePage></FinalDraft>