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<FinalDraft DocumentType="Script" Template="No" Version="1"><Content><Paragraph Type="Action"><Text>TITLE CARD: "NASA"</Text></Paragraph><Paragraph Type="Action"><Text>CHYRON: "Cady Coleman, Ph.D Colonel, USAF Astronaut Class of 1992"</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. STUDIO - DAY</Text></Paragraph><Paragraph Type="Character"><Text>CADY COLEMAN</Text></Paragraph><Paragraph Type="Dialogue"><Text>I think it's human nature to explore. I don't actually think you could stop people from doing it, even if you'd like to. I liked chemistry when I was in high school, and a lot of that came from one special teacher who just thought it was the best thing in the whole world. I went to MIT for undergrad and majored in chemistry. I got my PhD in polymer science and engineering at the University of Massachusetts at Amherst, and then I started my four years of active duty in the US Air Force, and that continued for another 22 years.</Text></Paragraph><Paragraph Type="Action"><Text>CADY COLEMAN, an astronaut in a blue flight suit, sits in front of a NASA logo.</Text></Paragraph><Paragraph Type="Action"><Text>A photograph shows a younger Cady with three other people.</Text></Paragraph><Paragraph Type="Action"><Text>A photograph shows Cady in a graduation cap and gown, smiling. SUPER: "UMASS AMHERST"</Text></Paragraph><Paragraph Type="Action"><Text>A photograph shows Cady in a flight suit, hands on hips, in front of an aircraft.</Text></Paragraph><Paragraph Type="Character"><Text>CADY COLEMAN (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>I was lucky enough to be selected by NASA in 1992 in a class of 24 people, first class to have international astronauts, and it was one of the most amazing days of my life when I was told that I was selected.</Text></Paragraph><Paragraph Type="Action"><Text>A professional portrait of Cady in her flight suit, smiling, with an American flag in the background.</Text></Paragraph><Paragraph Type="Character"><Text>CADY COLEMAN (CONT'D)</Text></Paragraph><Paragraph Type="Dialogue"><Text>I've loved a lot of the jobs that I've gotten to do in between flights. Everything from payloads and habitability. That means checking out all the different experiments that are going to go up and making sure that the space station is going to be a place that people really want to live. Do we need to have cabins? Do we need to have computers? Do we need to have a place to be alone? How do we design a space station that really works for people for living? Part of what I think we try to do in the space program when we share our experience is to help people realize that When we explore, they explore too.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. INTERNATIONAL SPACE STATION - DAY</Text></Paragraph><Paragraph Type="Action"><Text>Cady and another ASTRONAUT float in the International Space Station, working on equipment. Cady's hair floats around her head.</Text></Paragraph><Paragraph Type="Action"><Text>Cady smiles at the camera, her hair a wild halo around her head.</Text></Paragraph><Paragraph Type="Action"><Text>Cady floats upside down, working on a panel.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. STUDIO - DAY</Text></Paragraph><Paragraph Type="Action"><Text>Cady Coleman is back in the studio.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. INTERNATIONAL SPACE STATION - DAY</Text></Paragraph><Paragraph Type="Action"><Text>Cady smiles, holding a flute and a tin whistle, her hair floating around her head.</Text></Paragraph><Paragraph Type="Scene Heading"><Text>INT. STUDIO - DAY</Text></Paragraph><Paragraph Type="Action"><Text>Cady Coleman is back in the studio.</Text></Paragraph><Paragraph Type="Action"><Text>SUPER: "Time in Space"</Text></Paragraph><Paragraph Type="Action"><Text>SUPER: "Time in Space 180 Days Shuttle Missions ISS Expeditions"</Text></Paragraph><Paragraph Type="Action"><Text>SUPER: "Time in Space 180 Days Shuttle Missions STS-73 Spacelab Module STS-93 Deployment Chandra X-Ray Observatory ISS Expeditions 26/27 Lead Robotic Arm Operator for the capture of Kounatori"</Text></Paragraph></Content><TitlePage><Content><Paragraph Type="General" Alignment="Center"><Text>CATHERINE-COLEMAN_PRORES</Text></Paragraph><Paragraph Type="General" Alignment="Center"><Text /></Paragraph><Paragraph Type="General" Alignment="Center"><Text>Generated by FrameToPage</Text></Paragraph><Paragraph Type="General" Alignment="Center"><Text /></Paragraph><Paragraph Type="General" Alignment="Center"><Text>Draft date: 2026-07-07</Text></Paragraph><Paragraph Type="General" Alignment="Center"><Text>Runtime: ~1:36</Text></Paragraph></Content></TitlePage></FinalDraft>